Reality is a Game

Game thinking from Adam Clare

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Scout Game Jam Day Information

You can view the badge guidelines here:

Game badge outline

You can follow the livestream for the day here:

We’ll be focusing on GameSalad and Scratch today but not limited to those two programs.

GameSalad
Scratch
List of other options

 

Agenda

9:00 am – Welcome and dividing scouts into small groups
9:15 am -Developing a game concept.
9:30 am – Scouts divide into (a) programming group and (b) concept art group and work on their respective ideas
12:00 pm – Lunch
1:00 pm -In small groups, discuss their video game reviews..
4:00 pm – Scouts present their results. Closing & badge presentation
5:00 pm – Everyone goes home.

We will be in rooms 503, 515, 516, and 520.

Autopathography Game Jam

Sandra Danilovic is currently researching how games can be used for self-expression and autobiographical narratives. Autopathography is an autobiography of one’s life which deals with disease, disability, or a psychological disorder. It sounds serious, but the game itself doesn’t have to be.

To me, it sounds like this jam will create some really groovy experimental games that will hopefully push some boundaries. At the very least, it’s always nice to see games used in new ways. Signup soon as space is limited.

She wants you to participate in a small game jam that’s happening this fall :

I am currently recruiting study participants -game designers, artists, and developers- who identify with any disability, physical or mental illness, emotional trauma, or any other health issue or impairment – who would be interested in making an autobiographical game in a small Game Jam and being interviewed about the game design process. This ethics-approved qualitative research study explores the self-expressive and transformative potential of game design in building empathy and challenging negative attitudes about disability, illness or human difference.

The Game Jam will be fully accessible and organized by myself with complimentary lunch for all participants.

Also, I am willing to train any interested study volunteers in the software Twine, if they have never made a game or designed anything digital or interactive.

Details of the study and my contact info are on my blog: http://kookidooki.tumblr.com/

If you’re new to Twine, check it out here. I’m currently making a game for the #1GAM challenge and enjoying Twine’s ease of use.

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