Game thinking from Adam Clare

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Busting Myths on iOS vs. Android Development

At GDC 2013 Chris Pruett gave a talk on the differences between his company’s performance on iOS and Android. If you have 20 minutes to spare you can watch it on the GDC Vault or check out a write up on the talk below.

In his experience, the differences between selling on the platforms did not live up to the hype. THey noticed that their games performed more or less the same on both markets.

Myth #3: iOS users spend more money than Android users

There could be many reasons for this. iOS is more expensive so those users have more money. Or maybe because you have to put your credit card into the iOS App Store it’s easier to buy. Or maybe because there are extremely cheap Android phones those people don’t have money to spend. These all reasons seem to make intuitive sense.

People believe that iOS users will still spend more than Android users if the app is free-to-play with in app purchases but that’s not what they found.

Read the rest of the myths here.

Mobile OS Alternatives

In preparation for my talk tomorrow night at the MDOT event, I looked at some mobile related notes I haven’t put on here related to alternative mobile operating systems (OS).

Apple and Google have corned the market on mobiles thanks to their early leap into it and the creation of the App Store. Their success came at the expense of previous mobile phone makers and inspired an entire new market of apps. In order to get into the mobile market to the extent they have is a near impossibility (for now) but that hasn’t stopped people from trying.


First up there is Tizen which is yet another attempt at creating a fully open source mobile OS to compete against Android (which is less like open source every release) and Apple.

Tizen to me looks very developer focused and personally I don’t find it all that inspiring. Still, I hope that they get some traction so we can see some nifty innovations. They have some big industry players like Intel supporting them.

Tizen is an open source, standards-based software platform supported by leading mobile operators, device manufacturers, and silicon suppliers for multiple device categories, including smartphones, tablets, netbooks, in-vehicle infotainment devices, smart TVs, and more. Tizen offers an innovative operating system, applications, and a user experience that consumers can take from device to device.

Here’s a video going into some details around Tizen:


Jolla is young company that has already created a new OS called Sailfish that I do find inspiring. They are taking a very design-centric approach to the OS and really thinking about what the user wants and what the user does.

Mashable recently covered Sailfish and they have a good summation of why Sailfish matters”

Sailfish is designed to acknowledge that most people use their phones for several things at once these days. The phone’s home screen can be filled with up to 9 concurrently running applications. (Contrast that with an iPhone, where, save for things like playing music, applications are paused when a user switches from one to another.) And they can all be controlled without even “opening” them. Rather, each “application cover— which is a large rectangle on the phone’s home screen — has its own interface.

Mashable also points out their strategy of breaking into the mobile market is to go into China first where the competition between carriers operates differently.

Here’s a presentation on their Sailfish OS, you’ll want to fast forward to like the 8 minute mark:

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