Game thinking from Adam Clare

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Cool Watch Dogs Promo Website

Watch Dogs – We Are Data collects all publicly available information from Berlin, London, and Paris and synthesizes it into a cool map interface. This is a neat promotional website and makes you think about the sheer quantity of geolocative data there is in the wild.

Via Information Aesthetics.

Data can be Beautiful

The amount of data that’s out in the world is absolutely amazing and the problem is becoming less about getting the data than it is about understanding it. It’s great to see projects like the one below that follows 300,000 Norwegians move around Norway and beyond based off of tax return information.

Every time I see something like this I can’t help but think about how to get data like this into video games in a meaningful way.

Created over “a couple of months of evenings after putting the kids to bed,” each person becomes a line on a 3-D map, explored through an ever-changing camera perspective. The effectiveness is in the subtlety: Rather than simply travel from point A to point B, each mover actually fades out as they reach their destination. And rather than showing us a full speed “Pachinko machine” of information, Westvang slows things down, crops, and curates the content.

Found here.

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