Game thinking from Adam Clare

Category: DesignPage 34 of 63

All About Bioshock Infinite

Bioshock Infinite
I finished Bioshock Infinite last weekend and have been thinking about it since. The game is incredibly well put together; the world and the story are both impressive. Just like the first Bioshock, Infinite shows what’s possible in narrative when it comes to the current world of games.

Obviously this post is filled with spoilers, so continue only if you’ve already played the game.

Architecture Resources for Modellers and Others

thanks Wired!

Architecture in video games is important as it the look and feel of a place can convey a lot of information quickly. To be clear, I’m talking about buildings in the game world not the hardware or software architecture.

At the request of the students in my Art and Architecture class I’ve compiled a list of resources that they can use to stay informed once they graduate:

List of sources for news on architecture and design:

Podcasts:

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