Game thinking from Adam Clare

Author: Adam ClarePage 80 of 262

3D Models From 2D Pictures

The smart people at Disney Research have successfully created a (small) 3D model from photos. They combine a bunch of photos and compare how light reflects off of the surfaces to understand where those objects are in relative 3D space.

Gizmag reports that the system demonstrates the core functionality but is not yet perfect:

Unlike other systems, the algorithm calculates depth for every pixel, proving most effective at the edges of objects.

The algorithm demands less of computer hardware than would ordinarily be the case when constructing 3D models from high-res images, in part because it does not require all of the input data to be held in memory at once.

The system is not yet perfect. Depth measurements are less accurate than they would be if captured with a laser scanner, and the researchers admit that more work is needed to handle surfaces which vary in reflectance

This is conceptually similar to what Autodesk is doing with 123d Catch.

Get to Know Systems Thinking by Drawing Toast

Draw Toast

Draw Toast is a workshop that anyone can run to help people understand systems thinking. The core idea is simple: by having people individual sketch out how they make their toast you’ll get varying ideas on how one prepares their toast.

Some sketches can start with buying bread at the store, others may start with getting the toast out of the toaster. The point is that by gathering multiple views on toast preparation the fundamentals of systems thinking can be explored.

Draw Toast is aimed at organizations to streamline their processes and how they conceptualize their networks, but it can be used in other contexts too.

If you want to know more about systems thinking check out these videos:

Thanks to Trevor for sharing toast with me.

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