Game thinking from Adam Clare

Author: Adam ClarePage 79 of 262

Capy Releases Numbers Behind Sword and Sworcery

The team at Capy have put together a great infoographic on the sales of Sword and Sworvery. Not only do they report on where they made most of their sales by platform but they also shed light on how effective their Humble Bundle campaigns were.

Real World Architecture and Locations in The Last of Us

The_Last_of_Us
After playing through The Last of Us, I decided to look into how accurate the locations of the game are.

The talented people at Naughty Dog make great game environments and I was particularly impressed by some of what I saw in the game. Their environments have enough real-world influence to create a strong sense of immersion while they also adjust the layout of buildings (and their colour/textures) to enhance the gameplay.

Indeed, the art direction is so detailed that they included the right area code in some regions; however, we can’t ignore that they also included a sex line.

SPOILERS
From here on consider everything to be a spoiler if you don’t want the game ruined.
If you haven’t played it then buy the game now (Amazon link)!
SPOILERS

Page 79 of 262

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