Game thinking from Adam Clare

Author: Adam ClarePage 26 of 262

Getting Started With Some Interactive Fiction

Interactive Fiction (IF) is a solid way to deliver a fun game experience. You can find numerous examples at the IF Archive. You can even play the IF of the Hitchhikers Guide to the Galaxy!

I’m a big fan of the IF game Horse Master.

But how does one go about making these games?

Here’s an introduction for writing your interactive fiction which I recently presented:

Relevant links from the presentation:
StoryNexus and a quick start guide.
Inform 7
Versu
Twine and a great resource for Twine code.

See more on my game creation page.

Publishing interactive fiction

Once you have your piece completed your game, you should consider submitting to The Interactive Fiction Competition or WordPlay.

With Twine, you can just put your exported file online using the web host of your choosing. If you’re looking for a place to upload your Twine file you can try philome.la, there you can find free hosting.

Scout Game Jam Day Information

You can view the badge guidelines here:

Game badge outline

You can follow the livestream for the day here:

We’ll be focusing on GameSalad and Scratch today but not limited to those two programs.

GameSalad
Scratch
List of other options

 

Agenda

9:00 am – Welcome and dividing scouts into small groups
9:15 am -Developing a game concept.
9:30 am – Scouts divide into (a) programming group and (b) concept art group and work on their respective ideas
12:00 pm – Lunch
1:00 pm -In small groups, discuss their video game reviews..
4:00 pm – Scouts present their results. Closing & badge presentation
5:00 pm – Everyone goes home.

We will be in rooms 503, 515, 516, and 520.

Page 26 of 262

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