It’s funny that shortly after writing about Jesse Brown’s outrage at tax credits that helps the Canadian video game industry I chance across this article about the success of the industry in Canada.
The MaRS blog has a brief rundown on the rise of the game industry in Canada and why it has been successful:
Today, the Canadian video industry generates an estimated $1.7 billion in revenue, with 400 companies employing 16,000 people.
Canadian-made games, such as Assassin’s Creed, Mass Effect, Splinter Cell and Prince of Persia have smashed, blasted and shot their way to becoming some of the top selling games in North America.