Game thinking from Adam Clare

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GDC Presentations On Free To Play Strategies

Big Fish Money

 

Presentations from GDC 2014 have started to be put online at the GDC Vault. The first ones I came across were related to free to play (F2P) games which is sort of fitting since I recently posted about F2P “whales”.

Here’s a roundup from the GDC Vault on F2P strategies:

Gnome Oppressor Released On iOS

Gnome Oppressor

Gnomes are wonderful little creatures who are always up to something. In my recently released game, Gnome Oppressor, you can play as a flying gnome who just loves to fly.

This game is released under the Prototype banner of Wero Creative. The Prototype banner is how we’re going to distinguish our experimental games from our polished games. We believe that it’s better to have our games out there being played than to have them stagnate on our computers.

The best part of game design is that I’ve already found some major bugs post-release and will be submitting an update to the App Store by the end of the day.

It’s an endless flying game in which the difficulty ramps up the longer you play. You can read about the design behind the game in an earlier post: #1GAM January: Gnome Oppressor

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