Game thinking from Adam Clare

Author: Adam ClarePage 13 of 262

How To Play An Ancient Mesopotamian Board Game

This is really cool, a curator at the British Museum found out how to play an ancient Mesopotamian game! He did so by searching through the museum’s archives and chancing across a cuneiform with seemingly bizarre instructions. Nobody else figure out what it was until his love of the game and that particular cuneiform crossed paths.

Irving Finkel has possibly the coolest job in the world – he’s curator of cuneiform at the British Museum!

Since 1979 he’s been trawling the Museum’s 130,000 clay tablets for clues about life in ancient Mesopotamia. In this film, he tells us about a particular tablet he found that contains the rules of a board game – a board game that he’s been obsessed with since childhood!

Thanks to a ghost.

ESAC Releases Essential Facts 2015

Every year the Entertainment Software Association of Canada (ESAC) releases a neat document with the essential facts about Canada’s video game industry. This year’s is similar to previous years in that breaks down the player demographics and provides some serious numbers on how well the games industry in Canada is doing.

ESAC2015

You can see the full Essential Facts About the Canadian Video Game Industry here.

From their press release:

“Canada’s video game industry plays a positive and vital role in our economy,” said Jayson Hilchie, President and CEO of the Entertainment Software Association of Canada (ESAC). “It’s a highly skilled, highly paid industry that employs young creative people; it’s demonstrating how Canada can create jobs and prosperity, export its creativity around the world and ultimately lead in the new economy of the future,” he added.

The growth experienced in 2014 is partially owed to innovation in the video game industry, including the introduction of a new generation of consoles into the market, but also other factors like huge Canadian blockbusters hitting the market, a continued explosion in popularity of mobile games (which accounted for 65% of all completed projects in 2014) and because of a positive business climate for video game developers in a majority of Canadian provinces.

Companies’ outlook for the future continues to be positive, with several companies expecting the growth rate to continue over the next two years. In fact, it’s estimated that 1377 jobs will need to be filled in technical and creative roles in the next 12-24 months.

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