Game thinking from Adam Clare

Author: Adam ClarePage 102 of 262

What is a Skybox?

Most video games benefit from having a sky to increase a feeling of immersion and most of those skies are in the form of a box, a skybox. The way the sky looks can greatly alter the feeling of a game from bright and happy to cold and gloomy. Just picture Katamari Damacy with overcast or Dear Esther during golden hour – it would change the feeling of the entire game.

The skybox is essentially anything beyond the immediate environment that the player will see: it can include the horizon, the sky, and even the ground.

Over at GamesRadar they have a very subjective take on what they consider to be the best skyboxes in video games. I just like the fact that skyboxes are being evaluated in this way.

The design of the skybox can literally change the atmosphere of the game. It can quickly establish if the player is on a different planet like in Mass Effect or if magic is twirling in the air.

Most skyboxes are done in 2D, and can be made realitevly easily in your image editing software of choice. Unity3D has a good writeup on how to create a skybox and use it in their engine. It is possible to make 3D skyboxes and Valve has implemented such a feature in their engine, on their developer wiki you can see how they work and how to make a 3D skybox.

Visitations – The New Mission Business Project

Visitations is the new project from The Mission Business, the people who brought us ZED.TO. It’s an interactive supernatural adventure that will run at the Drake Hotel at the end of April.

This looks like it’ll be another hit!

When Lucy discovers an ancient artifact in her parents’ attic, she can’t imagine what it’s for.

And when it starts speaking to her in her dreams, she can’t imagine how.

But now it has given her a list of names…
And YOURS is on it.

Help Lucy solve the secret of the Sabbaticus and unravel the mystery behind her infamous great-grandfather Charles Hoy Fort, founder of the controversial science of Anomalistics.

Page 102 of 262

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