Game Praxis is a game competition and a journal exploring the intersection between games, philosophy, and practice.
The goal is simple: generate more interesting content about how games can be used to explore bigger questions. For the first run of Game Praxis pre-existing games can be submitted so if you’ve already made a game that you think should be considered you can do so.
The Game Praxis mission:
Should you choose to accept it? Marx observed philosophers have interpreted the world when the point is to change it. Much the same could be said for the game industry. We need to build more than better worlds, we need to build a better world. We see crunch, the precarious careers of late capital, and a troubled and troubling apprehension of gender in game and the game industry as symptoms of an underlying pathology of the spirit. In the game industry, the measure of success is money. With all due respect to our invocation of Marx, we aren’t against the production of surplus value but we believe there are more creative ways to evaluate games, game industries and our lives in game.
The theme of the competition is ALEA JACTA EST. Any game or writing about around the theme can be submitted from now until June 1st.
We want to encourage more discourse and thoughtful analysis through the use off gaming. I say ‘we’ because I’m on of the founding editors of Game Praxis.
There is a fantastic list of people who will be reviewing the submitted games too. They are:
GABRIELA AVEIRO OJEDA
For the last few months I’ve been working on getting this going with Nicholas Packwood. It’s fun to finally announce it to the world!