Reality is a Game

Game thinking from Adam Clare

Tag: iOS(Page 1 of 7)

A Game About Game Ideas

My most recent game is out and you can get it now for iOS and Android! Game Design Improv is all about generating and pitching game ideas!

gamedesignimprovlogo

You can play it as a fun party game or use it to generate game ideas for your own purposes (as in for games you’re making). Inspired partly by Oblique Strategies, the game will help you conquer and creative difficulties you may have! Ok, maybe not all of them – but some. At the very least it can be used to get you out of whatever the equivalent is of a writer’s block for a game designer.

Game Design Improv screen

It’s an evolution of my One Game a Month game of the same name which I made two years ago(!). Indeed you can see the previous version and the most recent version in the screenshots below. It’s obvious the impact good art direction can have, and for that I must thank Samet Choudhury.

Original version of the game idea game

Original version of the game idea game

Game Design Improv screen of game ideas

Game Design Improv

From Wero Creative.

Generate game ideas like never before!

Have fun competing with others to create the best (or just hilarious) game idea! You can also use it on your own for some fun last-minute game jam ideas.

Game Design Improv is a digitized game design exercise which I use to quickly produce ideas for games in all forms. It’s all about quickly creating game ideas based on limited information in a fun way.

Use it to come up with ideas for:
– Video Games
– Escape Games
– Board Games
– Puzzle Games
– Any other games!

The way to play it is to use what’s presented on the screen in a short ~1 minute game pitch. Keep it quick and it works as a fun, quick, useful activity.

This started at Board Game Jam and has evolved into this app you see in front of you now. You really should download it as there is nothing to lose and everything to gain.

Wero Creative wants you to make games! Do whatever you want with the ideas you generate from this app – no restrictions!

Game Design Improv screen of game ideas

Get it now on iOS and Android!

Mobile Optimization Tips for Unity

Earlier this year Unity’s basic mobile licenses went free which is a great thing for indie developers. If you’re new to putting games on mobile with Unity you’re going to want to check out these tips.

Garden Knight Games has a good introductory blog post to getting your Unity game ready for mobile devices.

This article is going to focus on how to get your Unity game running as fast as possible on mobile devices, specifically iPhone but you can carry over techniques to Android as well. This is something I find a lot of people have issues with, their game running at terrible frame rates and not understanding why or what they can do about it! iPhone’s hardware isn’t that beefy which makes optimization much more important! Squeezing visual fidelity without suffering game play is the challenge.

It mentions the 3Gs iPhone quite a bit and I think it’s far to say that you can ignore that device flat out – particularly with the rumoured new iPhone coming in September. Key lesson from this is that directional lights on mobile slow everything way down.

Similarly, Paladin Studios has a post on getting your Unity game ready for iOS and Android using four tips.

1. Use The Performance Profiler

The first thing to look at when you want to improve the performance game is the Unity Profiler. It is a Unity Pro feature that lets you analyze performance bottlenecks. The Profiler is an invaluable tool. With it, you can determine where any framerate issues are coming from. You run the game on your target device, and run the profiler on your PC. When you launch the game, the Profiler starts pumping out performance data.

Here’s a quick video on texture optimisation and size tips in Unity 3D:

Finally, a general tip across all mobile games is scaling for the proper screen size. In this post, three options are outlined: scaling, letter boxing, or cropping.

(hat tip to r/gamedev)

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