At this year’s Board Game Jam we were lucky enough to have two professional board game designers share their knowledge. Sen Foong Lim and Jay Cormier, who are the Bamboozle Brothers made the popular games Belfort and Train of Thought.
They spoke to the attendees of Board Game Jam via Skype about what it’s like to design and sell games around the world.
In something akin to a questions and answers session they covered:
Prototyping games and getting them ready to pitch
What conferences and conventions are like
How to playtest and get good feedback
What level of finished art should you have in your game to show a publisher
The growing trend of mixing board games and digital games
We recorded their words of wisdom and you can listen to them below. Feel free to connect with them at BoardGameGeek (Sen, Jay).
We’re running Board Game Jam again this year and we’re super-excited about it because we have room for even more jammers!
Like the previous two years, early bird tickets are $15, and available until Wednesday February 6. After that, late bird tickets are $20. Get them here! As before, all ticket sales go towards purchasing a cornocupia of supplies, and other fun thing
You can check out media coverage of previous years here:
Gamercamp 2012 is this coming weekend and it’s looking like the best camp yet! Tonight they are doing a halloween screening of Ace Attorney.
I’ll be running a workshop from 2-3 on Saturday about board games and Board Game Jam, so if you’re new to board games you should come check it out. See the schedule for more fun things happening at Gamercamp.
Also this weekend, ZED.TO is having their climactic event on Friday and Saturday. It’s looking like it’s going to be the most intense interactive theatrical experience to ever be staged in Toronto.
First off, a big congratulations to the Board Game Jam participants on creating over 20 board games in under 48 hours! The wrap-up post has more info on the greatness of the event as well as the media coverage the jam got.
Computer and boardgame designer Paul Sottosanti joins up Soren, Julian, and Rob to discuss how board games are evolving, and how their design philosophies differ from computer games. Is the popular success of games like Catan something that will lead to wider acceptance of board games in general? Why do Julian and Paul love drafting mechanics so much? How does the transparency of board games change our relationship to them in comparison to computer games?
The second annual Board Game Jam is happening next month at George Brown College. It’s going to be an awesome time when you can start a board game on Saturday and play it on Sunday night with your friends.