Game thinking from Adam Clare

Tag: mods

Getting Started With Modding Games

Mods for video games are as popular as ever. They range in size and scope from patches to fix tiny bugs to entirely new games being made. Heck, you can even use mods to capture machinima.

Now is a good time to get into modding, just like it was in the past.

Popular places to get mods:

Want to see what mods can do? Explore these sites for some mind blowing changes to your favourite games.

Nexus Mods
Steam Workshop

My favourite mod is SkyUI because without it Skyrim would have been painful.

Modding tools and tutorials:

Skyrim Creation kit (requires a PC version of Skyrim).
Tutorial playlist on how to use the Creation Kit:

Civ V
You need to have the game on Steam and download the Civ V SDK (under tools in Steam).
This is a basic tutorial on how to get started:


Source is made by Valve. They have tutorials on their site ready for you to explore. Create a Mod and My First Mod.

Cryengine by Crytek is a game engine used in a lot of AAA games. There’s are community of people modding games using the engine: Crytek at ModDB and at the Crytek website.

Id Software’s Rage Tool Kit links to pdf tutorials at the link.

Obligatory End of Year Post for 2012

It seems at the end of year every website needs to do some sort of post about a list of things that are related to said site. I’m not going to do that as other people already have. Instead, I present to you an incomplete collection of some year in review lists and whatnot:

The 5 most significant video game controversies in 2012

Was 2012 a Good Year For Women in Gaming?

The 5 events that shook the video game industry in 2012

The Best PC Mods of 2012

The 50 games that defined 2012

25 Best Indie Games of the Year from Complex Gaming.

If I come across other year in review posts that are worth mentioning, I’ll just add to this post.

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