Game thinking from Adam Clare

Author: Adam ClarePage 106 of 262

ARGs and Spying: Worlds Collide

It was only a matter of time that the world of war games delved into the world of intelligence. The American military has now expressed interest in using gaming for figuring out some aspects of human behaviour. Presently, the Intelligence Advanced Research Agency (IARPA) has a request for information for using alternate reality games (ARG) in the intelligence community. From the RFI for their experimental games:

IARPA is soliciting responses to this RFI in order to assess the extent to which Alternate Reality Environments (AREs)i, such as Alternate Reality Games (ARGs), may provide capabilities that allow for high-quality, externally valid social, behavioral and psychological research in near-realworld contexts.

Over at Wired they have some more information in context.

The intelligence community’s blue-sky researchers, the Intelligence Advanced Research Agency (IARPA), announced they’re seeking designers for alternate-reality games, or ARGs. It’s for work, they swear. The project, which goes by the name UAREHERE (as in “you are here”), “may provide capabilities that allow for high-quality, externally valid social, behavioral and psychological research in near-real world contexts,” according to a request for information released this week.

While the ostensible purpose of the game is to research human behavior, the specific intelligence function served here is a mystery. Nor does the agency specify who the players would be: The info request notes that recruiting and screening players will be a challenge. Another: determining whether an ARG would even work as a research tool, let alone how to design an ARG.

Go to the Danger Room!

A Mormon Examines His Religion’s Portrayal in Fallout

South Park – Joseph Smith and the Creation of Mormonism from swingitjack on Vimeo.

Go to 4:54 and then to 10:40 then to 14:40 then to 17:35 for the story of Joseph Smith, or just watch the full episode.

Pop culture doesn’t respect Mormonism according to some Mormons (although the story told in South Park video above is what Mormons actually believe). It’s worth noting the creators of South Park went on the create the hit musical The Book of Mormon.

Then how is Moronism portrayed in video games? To be honest I never thought of it until I saw a post about about it. One Mormon practitioner played through Fallout: New Vegas and was quite impressed by how the game developers dealt with Mormon lore.

Here again, Obsidian avoids the lazy cliché of religious people being hypocritically unforgiving and intolerant and has the Mormons of New Canaan forgiving the penitent Graham, embracing him as a returning prodigal.

I’m not sure if Obsidian was touching on the general theme of sin, repentance, and redemption common in most all of Christianity or if they looked more specifically at Mormon history, but this type of story played out repeatedly in the early history of the Mormon church. There were multiple times that high-ranking Church members betrayed Church leaders by swearing false affidavits (i.e. Mormons planned to overthrow the government) which resulted in repeated imprisonments and even near execution, only to later have the traitors return seeking forgiveness and finding it extended by a magnanimous prophet and people (see W. W. Phelps, Thomas B. Marsh, Oliver Cowdery).

Read more at Kotatku.

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