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	<title>Comments for Reality is a Game</title>
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	<description>Thoughts on the fun world around us</description>
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		<title>Comment on Visitations &#8211; The New Mission Business Project by trevver</title>
		<link>http://www.realityisagame.com/archives/1773/visitations-the-new-mission-business-project/#comment-7733</link>
		<dc:creator>trevver</dc:creator>
		<pubDate>Wed, 27 Mar 2013 14:23:33 +0000</pubDate>
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		<description><![CDATA[@MrFacePlant gets in on the #VISITATIONS joyride, demonstrating that supernatural hijinx are more fun with friends! http://t.co/Yl2vFGSE9W]]></description>
		<content:encoded><![CDATA[<p>@MrFacePlant gets in on the #VISITATIONS joyride, demonstrating that supernatural hijinx are more fun with friends! <a href="http://t.co/Yl2vFGSE9W" rel="nofollow">http://t.co/Yl2vFGSE9W</a></p>
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		<title>Comment on Using Autodesk&#8217;s 123D Catch for Game Development by IHeart123D</title>
		<link>http://www.realityisagame.com/archives/1723/using-autodesks-123d-catch-for-game-development/#comment-7666</link>
		<dc:creator>IHeart123D</dc:creator>
		<pubDate>Fri, 15 Mar 2013 21:29:37 +0000</pubDate>
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		<description><![CDATA[RT @Reality_Game: Using @autodesk 123D Catch for Game Development:   http://t.co/G9n5jYEbRp]]></description>
		<content:encoded><![CDATA[<p>RT @Reality_Game: Using @autodesk 123D Catch for Game Development:   <a href="http://t.co/G9n5jYEbRp" rel="nofollow">http://t.co/G9n5jYEbRp</a></p>
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		<title>Comment on Games Industry Needs to Expand and Grow Up by Reality is a Game &#187; Blog Archive &#187; Somethings Never Change: The Dragon Speech</title>
		<link>http://www.realityisagame.com/archives/1649/games-industry-needs-to-expand-and-grow-up/#comment-7575</link>
		<dc:creator>Reality is a Game &#187; Blog Archive &#187; Somethings Never Change: The Dragon Speech</dc:creator>
		<pubDate>Fri, 15 Feb 2013 21:14:54 +0000</pubDate>
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		<description><![CDATA[[...] My last post on the need for the game industry to expand it&#8217;s storytelling skills and the stories themselves. Chris Crawford who made lots of early computer games (one game in particular I enjoyed was Balance of Power) and helped to found the Game Developer&#8217;s Conference (GDC). [...]]]></description>
		<content:encoded><![CDATA[<p>[...] My last post on the need for the game industry to expand it&#8217;s storytelling skills and the stories themselves. Chris Crawford who made lots of early computer games (one game in particular I enjoyed was Balance of Power) and helped to found the Game Developer&#8217;s Conference (GDC). [...]</p>
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		<title>Comment on Board Game Jam 2013 is a GO! by astridrosemarin</title>
		<link>http://www.realityisagame.com/archives/1608/board-game-jam-2013-is-a-go/#comment-7517</link>
		<dc:creator>astridrosemarin</dc:creator>
		<pubDate>Thu, 31 Jan 2013 22:10:13 +0000</pubDate>
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		<description><![CDATA[RT @Reality_Game: Board Game Jam 2013 is a GO! http://t.co/UC3kekzA]]></description>
		<content:encoded><![CDATA[<p>RT @Reality_Game: Board Game Jam 2013 is a GO! <a href="http://t.co/UC3kekzA" rel="nofollow">http://t.co/UC3kekzA</a></p>
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		<title>Comment on Board Game Jam 2013 is a GO! by FlashForwardCo</title>
		<link>http://www.realityisagame.com/archives/1608/board-game-jam-2013-is-a-go/#comment-7515</link>
		<dc:creator>FlashForwardCo</dc:creator>
		<pubDate>Thu, 31 Jan 2013 19:10:55 +0000</pubDate>
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		<description><![CDATA[@Reality_Game Thanks for making this happen and I&#039;m really looking forward to it :D]]></description>
		<content:encoded><![CDATA[<p>@Reality_Game Thanks for making this happen and I&#8217;m really looking forward to it <img src='http://www.realityisagame.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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