Reality is a Game

Game thinking from Adam Clare

Tag: Skyrim(Page 1 of 2)

Getting Started With Modding Games

Mods for video games are as popular as ever. They range in size and scope from patches to fix tiny bugs to entirely new games being made. Heck, you can even use mods to capture machinima.

Now is a good time to get into modding, just like it was in the past.

Popular places to get mods:

Want to see what mods can do? Explore these sites for some mind blowing changes to your favourite games.

Nexus Mods
ModDB
Steam Workshop

My favourite mod is SkyUI because without it Skyrim would have been painful.

Modding tools and tutorials:

Skyrim
Skyrim Creation kit (requires a PC version of Skyrim).
Tutorial playlist on how to use the Creation Kit:

Civ V
You need to have the game on Steam and download the Civ V SDK (under tools in Steam).
This is a basic tutorial on how to get started:

Minecraft

Source
Source is made by Valve. They have tutorials on their site ready for you to explore. Create a Mod and My First Mod.

Cryengine
Cryengine by Crytek is a game engine used in a lot of AAA games. There’s are community of people modding games using the engine: Crytek at ModDB and at the Crytek website.

Rage
Id Software’s Rage Tool Kit links to pdf tutorials at the link.

The Collected Books of Skyrim

Skyrim has a ton of content and the lore of the game is so rich because it builds from the preceding Elder Scrolls games. With so much to work with, the creators were able to do more than just make a game – they wrote an obscene number of stories to flesh out their world. Reddit user OccupyTamriel made a gallery of the fictional authors of these books (images above) from in-game shots.

At UESP they have a catalog and text of every book in Skyrim. One fan went as far as creating an ebook file that contains all the books: Dovahkiin Gutenberg.

You Can Now Study Skyrim at Rice University

Rice University is offering a course titled Scandinavian Fantasy Worlds: Old Norse Sagas and Skyrim in which students will explore how real Scandinavian tales and history influenced the game. It looks like a fun course!

My big question is if they’ll address my favourite Icelandic tale about the necropants.

This course has two goals. First, it introduces students to fantasy as both psychological concept and driving force in gamer culture; and second, using these paradigms, it considers how and why medieval Scandinavia serves as a locus of modern Anglo-American fantasy. To these ends, students will read selections from Old Norse and Old Icelandic sagas (in translation) as they play different quests within Skyrim. While the course begins by identifying moments of intersection between the worlds of the sagas and of Skyrim (inclement environments, supernatural figures, mythologies), the course is not in any means meant to map the former onto the latter. The purpose of establishing these connections is to then consider how elements of medieval Scandinavian culture have been taken out of historical milieu and literary context, morphed into unfamiliar shape, and appropriated towards other fantastic pursuits. We’ll consider the political saga of Skyrim, with its emphasis on Empire and rebellion, as pursuits made possible by way of Scandinavia in order to think through what Scandinavian fantasy worlds are really about and why they resonate with contemporary Anglo-American culture.

Portal 2 Joins Skyrim in Steam Workshop Next Week

Skyrim has been on the Steam Workshop for a few months now and has seen some nifty things come out of it. Valve has announced that Portal 2 will get a level creator on the Steam Workshop too.

The Verge is reporting that May 8 will be the official release date for the creation kit. Of course, it’s Valve so don’t forget to adjust your clocks to Valve Time.

I haven’t had a good chance to explore the creation kits in detail but I’m interested in seeing how I can use the workshop to help teach game design.

You can get more info on the Skyrim Game Creation Kit here.

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