Game thinking from Adam Clare

Tag: RUNBOW

Runbow is Available Now!

Runbow is now available for download on the Wii U and you should go get it!

The game has been made by graduates from the game design program I teach in at George Brown College. It’s been wonderful seeing this group of (former) students go from wandering into the classroom in 2013 to a game released on Nintendo’s Wii U in 2015.

It’s amazing to see Runbow grow from a nugget of an idea to win Level Up in 2014 and now seeing it released on a console.

You can get the game on the eShop and can be yours for the great price of $14.99!

Runbow on Nintendo’s site and the official Runbow site.

Great Graphic On The Evolution Of Storytelling To Video Games

Evolution of Storytelling

Evolution of Storytelling

This excellent and simple graphic explains the basic evolution of storytelling through time. It was made by Unai Cabezón for a game narrative course at George Brown College. Unai has shared his full presentation for download and it’s worth going through.

Unai is one of the many great people behind 13AM Games. Who, are making games which will be hitting your computational devices soon. Check out their Global Game Jam games:

Get Kraken: The Misadventures of Ms. Cthulhu
RUNBOW

Unai has also written about his experience learning game design you can read about it here and here.

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