They Live (wiki, IMDB) is a movie about a man who is down and out with nothing left to lose. Until, that is, he gets a special pair of sunglasses which allows him to see the world the way it really is. It turns out our world is governed by aliens that treat humanity as a banana republic.
It’s worth noting that Duke Nukem 3D (and the character) took a lot of inspiration and lines from They Live.
Reddit user Morphinapg has edited all the Uncharted series to be viewable as a movie. This makes perfect sense since the Uncharted series is often compared to a movie and is sometimes said to be the best Indiana Jones games
With these projects I was trying to make movies that would be viewable whether or not you had played the game, or even care about playing video games, so I wanted to make them as close to a real movie as possible. This meant taking out as many chapter titles, button prompts, and more to make it seem less like a video game. There were certain aspects I wasn’t able to remove, such as the current weapon selected, or an occasional button prompt. I tried to focus mostly on the cinematics, but also include the minimum amount of gameplay to link them, especially focusing on the more cinematic elements of gameplay. I wanted to make sure not to cut any cutscenes or any gameplay that would leave the viewer confused if they hadn’t played the game, so in the end Uncharted 2 and 3 were quite long, but that’s just because the stories are much more complicated than Uncharted 1′s. Either way it’s still a lot shorter than playing the real game, so if you are ever in the mood to watch the story of one of these games in one sitting, but don’t have the time to play the entire game through, then these are great for that purpose, or if you want to show these games’ stories to friends or family that don’t care about playing video games.
The urge to make a movie out of this game is not found only in the minds of fans of the series. The IMDB page on the first Uncharted movie is sparse at the moment but I’m sure it’ll have more information soon enough.
At a TIFF Nexus event there was a great panel on how the upcoming Neuromancer film and game are being developed in sync with one another. The panelist cover the business and creative side of adopting a book to other mediums as well as the difficulties in developing both at the same time.