Game thinking from Adam Clare

Tag: architecturePage 5 of 6

Architecture Resources for Modellers and Others

thanks Wired!

Architecture in video games is important as it the look and feel of a place can convey a lot of information quickly. To be clear, I’m talking about buildings in the game world not the hardware or software architecture.

At the request of the students in my Art and Architecture class I’ve compiled a list of resources that they can use to stay informed once they graduate:

List of sources for news on architecture and design:

Podcasts:

Mark Kingwell on Cities and the Politics of Architecture


Mark Kingwell was recently on TVO’s The Agenda to discuss the concrete jungle; essentially, his examination of architecture, politics, and phenomenology.

It’s a good episode that anybody interested in politics or architecture should watch (of listen).

In 1800, only 3% of the world’s population lived in urban areas. By 2008, that number had swelled to more than half. Author Mark Kingwell says that despite this, we still do not understand how cities work, and the dynamic relationship between architecture and politics. Mark Kingwell joins Piya Chattopadhyay to discuss his book, “Concrete Reveries: Consciousness and the City
,” and how public place and political space cannot be separated.

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