Regular readers will know that I’m a fan of The Mission Business and their works (previously ZED.TO and Visitations). One of the Business members, Trevor, gave a talk at TEDxOCADU and it’s now online:
From the video description:
Trevor Haldenby is the imaginative thinker who focuses emerging technologies on exciting ideas.
He has worked as interactive producer and design consultant on a diverse array of digital projects: including the popular virtual world Habbo Hotel, and Earth Rangers’ Bring Back The Wild campaign.
Trevor’s own creative projects have won acclaim and redrawn borders in digital storytelling; including Painting The Myth: The Mystery of Tom Thomson and ZED.TO, an apocalyptic and futuristic transmedia adventure. These projects have been recognized with a 2012 Digi Award for Cross-Platform Fiction, Gold at the National Post Design Exchange Awards, and Best in Show at the Toronto Fringe Festival and World Future Society. Trevor is currently completing a Master’s of Design in Strategic Foresight & Innovation at OCAD University, and is co-founder of experience design collective The Mission Business.
I’m still looking at fashion and games (previously) and have gained even more apperciation for the art of fashion and the concepts around style.
Without further ado, here’s a hodgepodge of fashion and games stuff:
Console to Closet is a website that catalogs the blending of fashion and video games into stylish and wearable outfits. Pictured is the outfit inspired by Legion from Mass Effect.
There are some fashion elements in video games that make no sense whatsoever like female body armour. Recently, there was a post on TOR.com on the ridiculous design of protective breast plating in games (and other media). Here’s a snippet from the piece which is worth a read.
But that’s not all! Let’s say you even fall onto your boob-conscious armor. The divet separating each breast will dig into your chest, doing you injury. It might even break your breastbone. With a strong enough blow to the chest, it could fracture your sternum entirely, destroying your heart and lungs, instantly killing you. It is literally a death trap—you are wearing armor that acts as a perpetual spear directed at some of your most vulnerable body parts. It’s just not smart.
The title of this post is half true, but it sounds awesome doesn’t it? This TED talk by Colin Camerer is a good illustration off the predictive power of game theory.
When two people are trying to make a deal — whether they’re competing or cooperating — what’s really going on inside their brains? Behavioral economist Colin Camerer shows research that reveals just how little we’re able to predict what others are thinking. And he presents an unexpected study that shows chimpanzees might just be better at it than we are. (Filmed at TEDxCalTech.)
Sadly, I’m not going to GDC this year so to make up for it, I scoured the vault to find presentations I previously enjoyed as well as new ones (to me). I thought I’d share some of my favourite talks for other people who, like me, are missing out on this year’s fun.
The GDC Vault has a nearly every presentation and panel from previous GDC events. There is a ton of content within it which is really good and you should go through it to find stuff directly related to you. Below, are links to some choice GDC presentations from 2011 & 2012.
All the links are to free content in the vault (some presentations that have only slides below may have video for paid accounts).